All Narratives (328)

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Find narratives by ethical themes or by technologies.

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Themes
  • Privacy
  • Accountability
  • Transparency and Explainability
  • Human Control of Technology
  • Professional Responsibility
  • Promotion of Human Values
  • Fairness and Non-discrimination
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Technologies
  • AI
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  • Immersive Technology
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  • Year
    • 1916 - 1966
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  • Duration
  • 6 min
  • Kinolab
  • 2017
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Virtual Vindictiveness and Simulated Clones Part I: Daly and Walton

Robert Daly is a programmer at the company Callister, which developed the immersive virtual reality game Infinity and its community for the entertainment of users. Daly is typically seen in the shadow of the co-founder of the company, the charismatic James Walton. Unbeknownst to anyone else, Daly possesses a personal modification of the Infinity game program, where he is able to upload sentient digital clones of his co-workers to take out his frustrations upon, as he does with Walton in this narrative.

  • Kinolab
  • 2017
  • 11 min
  • Kinolab
  • 2016
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Hacked Drones and Targeting Citizens

Detectives Karin Parke and Blue Coulson work together to put an end to the series of mysterious murders perpetrated by the #DeathTo trend on social media. In this “Game of Consequences,” the person most mentioned under this hashtag each day becomes the target of ADIs, government drones shaped like bees, to track down and kill. This trend was spurred by bots on social media, drawing many people into participation, and a sole hacker was responsible both for the bots and for the abuse of the drones. After the detectives fail to protect one victim of the #DeathTo trend, they attempt to shut down the malware, but instead discover a large data mine and unleash a much more massive danger.

  • Kinolab
  • 2016
  • 8 min
  • Kinolab
  • 2016
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Social Media Trends and Hive Mind Justice

In this extreme imagination of social media, detectives Karin Parke and Blue Coulson try to discover the correlation between two recent deaths. They first interrogate a teacher who posted “#DeathTo @JoPowersWriter” along with a photo of controversial journalist Jo Powers on the day before Jo was found dead. The teacher discusses the popularity of this message and the hashtag, sharing that an entire online community split the cost of sending Jo a hateful message on a cake. Later on, the detectives discover that these deaths were determined by bots and the trending of the #DeathTo, and that whichever name had the most hits under this hashtag were hunted down and killed by a mysterious force.

  • Kinolab
  • 2016
  • 15 min
  • Kinolab
  • 2016
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The Militarization of the Digital Alteration of Reality

CW: Violence and Genocide
Stripe is a soldier in a generic war who, like all of his other fellow soldiers, is connected to a brain-computer interface known as a MASS implant that provides him with information about targets and missions. The supposed goal of the fighting is to “protect” citizens from roaches, the disturbing humanoid monsters which Stripe hunts and kills within the cabin. Directly after Stripe is hit with a digital device held by one of the roaches, he watches his squadmate kill a “roach” that Stripe perceived as a human. Ultimately, one of the roaches and the military psychologist Arquette explain exactly how the MASS implants alter the soldiers’ perceptions of their surroundings and their targets.
 

  • Kinolab
  • 2016
  • 13 min
  • Kinolab
  • 2016
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Afterlives and Liberation in Digital Utopias

Kelly and Yorkie, two women near death in the real world, meet and start a relationship with one another in San Junipero, a virtual reality program which hosts both “visitors” (older living people who spend small increments of time within) and “residents” (humans who have died and have had their consciousness uploaded to the cloud). The program is accessed via a brain-computer interface, which allows the humans to alter their own appearance and the appearance of the town according to their wishes. Once it is revealed that Yorkie plans to pass away and upload her consciousness into San Junipero permanently, Kelly is faced with a hard choice.

  • Kinolab
  • 2016
  • 10 min
  • Kinolab
  • 2016
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Cyber Blackmailing and Compromising Data

In this episode, Kenny’s life is upended after hackers use malware to access a compromising video of Kenny on his laptop. Under the threat of this humiliating video being sent to everyone in his contacts, Kenny becomes a puppet of the hackers, forced to have his location services on and be tracked and contacted through his smartphone wherever he goes. Along with other puppets of the hackers, including a man named Hector who had an affair, he is forced to commit heinous acts such as a bank robbery and a fight to the death. Despite their compliance, the hackers release the puppets’ information anyway, leading to vast consequences in their personal lives.

  • Kinolab
  • 2016
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