Bioinformatics (86)

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Find narratives by ethical themes or by technologies.

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Themes
  • Privacy
  • Accountability
  • Transparency and Explainability
  • Human Control of Technology
  • Professional Responsibility
  • Promotion of Human Values
  • Fairness and Non-discrimination
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Technologies
  • AI
  • Big Data
  • Bioinformatics
  • Blockchain
  • Immersive Technology
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  • Media Type
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  • Year
    • 1916 - 1966
    • 1968 - 2018
    • 2019 - 2069
  • Duration
  • 4 min
  • Kinolab
  • 2019
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Digital Withdrawal

In an imagined future of London, citizens all across the globe are connected to the Feed, a device and network accessed constantly through a brain-computer interface. Danny is a teenager who has become so addicted to the cacophony of entertainment coming through the Feed that he is unable to interact with people in the real world once everything in his Feed is turned off.

  • Kinolab
  • 2019
  • 10 min
  • The Washington Post
  • 2019
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FBI, ICE find state driver’s license photos are a gold mine for facial-recognition searches

Law enforcement officials at Federal and state levels, notably the FBI and ICE, use state driver’s license photo databases as a repository for facial recognition software. Such capabilities allow DMVs to help law enforcement in finding those suspected of a crime, undocumented immigrants, or even witnesses. Ultimately, states allow this to happen with certain stipulations, feeding into a concerning system of facial recognition and breach of trust. There is not a solid established system for citizen consent to such monitoring.

  • The Washington Post
  • 2019
  • 5 min
  • The Guardian
  • 2019
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New York tenants fight as landlords embrace Biometrics cameras

Biometrics technology will be implemented as a means of gaining access to a residential building in Brooklyn, causing pushback among the tenants who prefer to keep their data private, especially considering the lack of legal regulation surrounding the technology. Specifically, there is growing fear that the facial recognition database could be sold to or abused by law enforcement.

  • The Guardian
  • 2019
  • 12 min
  • Kinolab
  • 2016
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Personalized and Occupational Dangers of Digital Realities

Cooper, a world traveller whose father recently died of Alzheimer’s disease, is payed to play-test a virtual reality game in which a brain-computer interface will be inserted through his neck in order to place his consciousness into a horror scenario in which he is plagued by his deepest fears. After several terrifying vignettes, he begins to lose all of his memories, mirroring his ultimate concern of succumbing to Alzheimer’s like his father and continuing to ignore or forget his mother. After this, he appears to be rescued by the game’s managers, but the truth of his real-life situation is later revealed to be far more gruesome.

  • Kinolab
  • 2016
  • 2 min
  • Kinolab
  • 2014
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The Realism and Consequences of “Blocking”

In this brief clip, Matt explains that he was once “blocked” by his wife in real life. In this society, mostly everyone possesses a brain-computer interface. and are thus able to remove anyone they please from their experience of society and the world.

  • Kinolab
  • 2014
  • 6 min
  • Kinolab
  • 2014
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Digital Interrogation and Torture Methods

In this episode, Matt and Joe Potter, who inhabit the same cabin, tell each other short stories from their lives. Eventually, Joe Potter reveals that he killed his former father in law, and shortly after became responsible for the murdered man’s granddaughter freezing to death in the snow. Once he confesses this crime, it is revealed that Joe Potter is actually a digital consciousness trapped inside a virtual reality manipulated by Matt, designed in order to get his murder confession. Now having given a clear confession, his digital consciousness is sentenced to live inside a virtual reality, existing in nothingness for thousands of years.

  • Kinolab
  • 2014
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