Virtual Reality (17)
Find narratives by ethical themes or by technologies.
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- 4 min
- Kinolab
- 1982
Flynn codes a digital avatar, Clu, in an attempt to hack into the mainframe of ENCOM. However, when Flynn fails to get Clu past the virtual, video-game-like defenses, Clu is captured and violently interrogated by a mysterious figure in the virtual world.
- Kinolab
- 1982
Artificial Intelligence as Servants to Humans
Flynn codes a digital avatar, Clu, in an attempt to hack into the mainframe of ENCOM. However, when Flynn fails to get Clu past the virtual, video-game-like defenses, Clu is captured and violently interrogated by a mysterious figure in the virtual world.
How can we program AI to perform tasks remotely for us? How can AI be used to remotely hack into public or private systems? Does every program designed to complete a task, even programs such as malware, have a life of its own? What are potential consequences to training AI solely to do the bidding of humans?
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- 15 min
- Kinolab
- 2017
In a world in which the program Coach determines the pairing and duration of romantic matches, Frank and Amy managed to be matched more than once and eventually fall in love after failed matches with other people. After Frank breaks a promise to Amy by checking the expiry date that is automatically assigned to all relationships, they temporarily break up. After a reunion, they set out to discover the truth of their reality and the meaning of their match.
- Kinolab
- 2017
Online Dating Algorithms
In a world in which the program Coach determines the pairing and duration of romantic matches, Frank and Amy managed to be matched more than once and eventually fall in love after failed matches with other people. After Frank breaks a promise to Amy by checking the expiry date that is automatically assigned to all relationships, they temporarily break up. After a reunion, they set out to discover the truth of their reality and the meaning of their match.
Should machine learning algorithms, even the most sophisticated ones, be trusted when it comes to deeply emotional matters like love? Can simulations and algorithms account for everything when it comes to a person’s experience of love? How could algorithmic bias which is present in real-life matching programs enter the virtual reality system shown here? How can advanced simulations be distinguished from reality? Has the digital age moved the dating experience firmly past the “old days” of falling in love, and should this be embraced?
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- 10 min
- The New York Times
- 2021
This article tells the story of Chris Merkle, a former U.S Marine soldier who was able to work through former traumatic memories and PTSD using virtual realities similar to his lived experiences in war as a form of exposure therapy. As virtual reality sets become more affordable and commercialized, and as experts and universities develop more impressive virtual and augmented reality technologies, the opportunities for exposure therapy through VR technology become far more widespread, with the potential to help civilian disorders and traumas as well as those of veterans.
- The New York Times
- 2021
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- 10 min
- The New York Times
- 2021
Virtual Reality Aids in Exposure Therapy
This article tells the story of Chris Merkle, a former U.S Marine soldier who was able to work through former traumatic memories and PTSD using virtual realities similar to his lived experiences in war as a form of exposure therapy. As virtual reality sets become more affordable and commercialized, and as experts and universities develop more impressive virtual and augmented reality technologies, the opportunities for exposure therapy through VR technology become far more widespread, with the potential to help civilian disorders and traumas as well as those of veterans.
How can it be ensured that this type of therapy is accessible to all people? How can it be ensured that this type of therapy does not interfere with other forms of therapy or treatment? Should this become the norm for treating mental health disorders? How might this alter people’s perceptions of reality, for better or for worse?
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- 12 min
- Kinolab
- 1973
Simulacron is a virtual reality full of 10,000 simulated humans who believe themselves to be sentient, but are actually nothing more than programs. The identity units in Simulacron do not know or understand that they are artificial beings, and they behave under the idea that they are real humans. “Real” humans can enter this virtual reality through a brain-computer interface, and control the virtual identity units. Christopher Nobody, a suspect whom Fred is trying to track down, had the revelation that he was an identity unit, and that realization led to a mental breakdown. In following this case, Fred meets Einstein, a virtual unit who desires to join the real world. As Einstein enacts the final stages of this plan, Fred discovers a shocking secret about his own identity. For a similar concept, see the narrative “Online Dating Algorithms” on the Hang the DJ episode of Black Mirror.
- Kinolab
- 1973
Simulated Humans and Virtual Realities
Simulacron is a virtual reality full of 10,000 simulated humans who believe themselves to be sentient, but are actually nothing more than programs. The identity units in Simulacron do not know or understand that they are artificial beings, and they behave under the idea that they are real humans. “Real” humans can enter this virtual reality through a brain-computer interface, and control the virtual identity units. Christopher Nobody, a suspect whom Fred is trying to track down, had the revelation that he was an identity unit, and that realization led to a mental breakdown. In following this case, Fred meets Einstein, a virtual unit who desires to join the real world. As Einstein enacts the final stages of this plan, Fred discovers a shocking secret about his own identity. For a similar concept, see the narrative “Online Dating Algorithms” on the Hang the DJ episode of Black Mirror.
What purposes can virtual reality “laboratories” full of simulated humans serve in terms of research in fields such as sociology? Is it justifiable to make programs which believe themselves to be sentient humans, yet deny them access to the “real world”? How can AI mental health be reassured, especially when it comes to existential crises like the one Fred has?
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- 3 min
- Kinolab
- 2020
Nora works as an “angel” figure, or assistant, in the digital afterlife known as Lakeview. Her job is to help digitally immortal residents of this afterlife, such as Nathan, acclimate to their surroundings and their digital existences. However, Nora decides to take her breaks from work in the same virtual reality in which she operates during her job.
- Kinolab
- 2020
Real vs. Virtual Assistance
Nora works as an “angel” figure, or assistant, in the digital afterlife known as Lakeview. Her job is to help digitally immortal residents of this afterlife, such as Nathan, acclimate to their surroundings and their digital existences. However, Nora decides to take her breaks from work in the same virtual reality in which she operates during her job.
Should virtual reality spaces be operated, moderated, and served by human customer service reps, to ensure the best experience? Or is it possible to automate customer service too? How might virtual assistants such as Siri change the nature of people’s relationships with human service reps? Should the people who work on VR projects be given special access to it? Could VR worlds be used as a viable way for employees to relax during breaks?
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- 10 min
- Kinolab
- 2020
After dying in a car crash, computer programmer Nathan’s consciousness is uploaded into the Lakeview program, one of many digital afterlives in which resurrected consciousnesses are guided through the virtual reality by a living “angel” figure. After Nathan struggles to adapt to his new reality, his angel figure, Nora, appears in the virtual reality to convince him to stay. However, Nora is having struggles of her own in convincing her father to accept the virtual afterlife in place of a supposed real heaven. For a similar premise, see the narrative “Afterlives and Liberation in Digital Utopias” on the San Junipero episode of Black Mirror.
- Kinolab
- 2020
Virtual Afterlives and Adaptation
After dying in a car crash, computer programmer Nathan’s consciousness is uploaded into the Lakeview program, one of many digital afterlives in which resurrected consciousnesses are guided through the virtual reality by a living “angel” figure. After Nathan struggles to adapt to his new reality, his angel figure, Nora, appears in the virtual reality to convince him to stay. However, Nora is having struggles of her own in convincing her father to accept the virtual afterlife in place of a supposed real heaven. For a similar premise, see the narrative “Afterlives and Liberation in Digital Utopias” on the San Junipero episode of Black Mirror.
How might digital afterlives change the role of religion in the conceptualization of what happens after death? Is digital immortality in contradiction with religion? In this world, access to certain afterlives are determined by wealth, with more cushy afterlives costing more money. What ethical concerns does this raise? If there is to be a digital afterlife, does everyone need a fair shot at access? Should everyone have a fair shot at access, even if they led an evil life? Should such technology as this be privatized and under centralized control? Is it feasible to have people remain in the virtual world forever, or will VR never match up to actual reality?