Real-world alienation through gaming, mobile devices and virtual reality.
Digital Addiction (26)
Find narratives by ethical themes or by technologies.
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- 6 min
- Kinolab
- 2019
Chris is a driver at an Uber-esque company with a great amount of anxiety and disdain for the widespread addiction to smartphones. He inexplicably waits outside the same building every day to pick up clients. One day, he finally proceeds with a dastardly plan.
- Kinolab
- 2019
Ride-Hailing Hazards
Chris is a driver at an Uber-esque company with a great amount of anxiety and disdain for the widespread addiction to smartphones. He inexplicably waits outside the same building every day to pick up clients. One day, he finally proceeds with a dastardly plan.
How has digital addiction made the expectation for convenience so normalized that people are willing to put themselves into dangerous situations, as the passenger Jaden does here? What kinds of safety features have companies like Uber or Lyft built into their platforms so far, and how could they do even better?
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- 16 min
- Kinolab
- 2016
In a world in which social media is constantly visible, and in which the averaged five star rating for each person based on every single one of their interactions with others are displayed, Lacie tries to move into the higher echelons of society. She does this by consistently keeping up saccharine appearances in real life and on her social media feed because everyone is constantly connected to this technology. En route to an important wedding, she loses several points in her rating, yet still finds solace with a truck driver who offers her a ride. After releasing her true emotions at the wedding (from which she was ultimately disinvited for her low score), she is jailed and continues the release of her pent-up emotions. For further reading and real-life connections, see the narrative “Inside China’s Vast New Experiment in Social Ranking.”
- Kinolab
- 2016
Lacie Part II: Everyday Influencers and “Keep Instagram Casual”
In a world in which social media is constantly visible, and in which the averaged five star rating for each person based on every single one of their interactions with others are displayed, Lacie tries to move into the higher echelons of society. She does this by consistently keeping up saccharine appearances in real life and on her social media feed because everyone is constantly connected to this technology. En route to an important wedding, she loses several points in her rating, yet still finds solace with a truck driver who offers her a ride. After releasing her true emotions at the wedding (from which she was ultimately disinvited for her low score), she is jailed and continues the release of her pent-up emotions. For further reading and real-life connections, see the narrative “Inside China’s Vast New Experiment in Social Ranking.”
Are shallow interactions and the improbability of someone saying what they truly mean on a platform inherent to the design of digital social networks? How does social media put pressure on people to change events or relationships in their real life to keep up positive appearances? Consider movements such as “Keep Instagram Casual,” which implores users to post whatever they like, whenever they like, rather than being beholden to strict societal rules on what is acceptable to post. Can this occur with a user-centric push, or does something about the design of the platforms need to change? Does “digital niceness” actually benefit anyone? How do figures such as influencers take advantage of digital platforms to set social norms online and offline?
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- 8 min
- Kinolab
- 2016
In a world in which social media is constantly visible, and in which the averaged five star rating for each person based on every single one of their interactions with others are displayed, Lacie tries to move into the higher echelons of society. She does this by consistently keeping up saccharine appearances in real life and on her social media feed because everyone is constantly connected to this technology. Once she is spurred to up her rating, Lacie gets an invite to a high-profile wedding. However, after a few unfortunate events leave her seeming less desirable to others, thus lowering her rating, she finds her world far less accessible and kind. For further reading and real-life connections, see the narrative “Inside China’s Vast New Experiment in Social Ranking.”
- Kinolab
- 2016
Lacie Part I: Translating Online Interactions and Social Quantification
In a world in which social media is constantly visible, and in which the averaged five star rating for each person based on every single one of their interactions with others are displayed, Lacie tries to move into the higher echelons of society. She does this by consistently keeping up saccharine appearances in real life and on her social media feed because everyone is constantly connected to this technology. Once she is spurred to up her rating, Lacie gets an invite to a high-profile wedding. However, after a few unfortunate events leave her seeming less desirable to others, thus lowering her rating, she finds her world far less accessible and kind. For further reading and real-life connections, see the narrative “Inside China’s Vast New Experiment in Social Ranking.”
How do digital platforms promote inauthenticity? Why do appearances matter more in the digital age? Can digital technologies ever truly perfectly mirror an in-person interaction? Do the shallower ways in which people communicate online translate well into the real world? How could digital social platforms do better at promoting longer connection instead of the instant gratification of likes or ratings? Should social media platforms be so focused on quantifying interactions, in terms of likes or comments or followers? How can this quantification be de-emphasized?
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- 12 min
- Kinolab
- 2011
In the 2050s, humans are able to connect their brains to an implanted digital device known as a “grain,” which stores all of their individual audiovisual memories and allows for instant replays or closer analysis of any stored memories. Liam Foxwell, one such user, discusses these devices with some friends at dinner, and later uses the data collected at this party to scrutinize his wife’s interactions with Jonas, a crude man who uses the grain for contemptible purposes. With these memories, he confronts his wife and demands objective truth from her.
- Kinolab
- 2011
Digital Memory, Stored Interactions, and the Inability to Forget
In the 2050s, humans are able to connect their brains to an implanted digital device known as a “grain,” which stores all of their individual audiovisual memories and allows for instant replays or closer analysis of any stored memories. Liam Foxwell, one such user, discusses these devices with some friends at dinner, and later uses the data collected at this party to scrutinize his wife’s interactions with Jonas, a crude man who uses the grain for contemptible purposes. With these memories, he confronts his wife and demands objective truth from her.
What are the consequences of combining the fallibility of human memory with the precision of digital technology? How does over-analysis of digitally stored memories or interactions lead to anxiety or conflict in the real world? What are the dangers of placing our personal memories into a context where they can be stolen or hacked or sold? In the digital age, is anyone truly able to forget anything? How is human judgement and agency impacted by digital memory?
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- 12 min
- Kinolab
- 2011
In this episode, Bing Madsen is one of many citizens who provide power to the digital world through spending each day on a stationery bike, which earns him “merits” to spend on both leisure activities and necessities. These laborers, along with all other classes, are constantly surrounded by screens in which their digital avatars can participate in virtual activities like biking on a road or being in a “live” studio audience. The reality competition show “Hot Shot” is one program streamed on these screens. In this narrative, Bing’s friend Abi auditions for the show as a singer, but is instead coerced by the mass audience into signing as a pornstar for one of the judge’s companies.
- Kinolab
- 2011
Digital Media and the Commodification of Women’s Bodies
In this episode, Bing Madsen is one of many citizens who provide power to the digital world through spending each day on a stationery bike, which earns him “merits” to spend on both leisure activities and necessities. These laborers, along with all other classes, are constantly surrounded by screens in which their digital avatars can participate in virtual activities like biking on a road or being in a “live” studio audience. The reality competition show “Hot Shot” is one program streamed on these screens. In this narrative, Bing’s friend Abi auditions for the show as a singer, but is instead coerced by the mass audience into signing as a pornstar for one of the judge’s companies.
In what ways have digital technologies made sexual harassment worse, and how can this be solved? How does being digitally separated from others make people less empathetic and push them to engage in mob mentality? How do digital technologies like social networks sometimes deprive people of autonomy over their bodies? How can users of digital technologies ensure that any sexually explicit content they produce remains in their ownership and control? What problems arise from the pornography industry experiencing such growth in the digital age?
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- 13 min
- Kinolab
- 2011
In this episode, Bing Madsen is one of many citizens who provide power to the digital world through spending each day on a stationery bike, which earns him “merits” to spend on both leisure activities and necessities. These laborers, along with all other classes, are constantly surrounded by screens in which their digital avatars can participate in virtual activities like biking on a road or being in a “live” studio audience. The reality competition show “Hot Shot” is one program streamed on these screens. In this narrative, Bing conspires to grab the attention of the world on stage, proclaiming that the whole digital world is fake and has brainwashed the laborers into providing power while upper classes get more leisure and enjoyment. This eventually lands him with his own talk show, where he recreates his suicide threats for sensational content in exchange for a more lucrative lifestyle.
- Kinolab
- 2011
Technological Immersion, Digital Underclasses, and Attention Economies
In this episode, Bing Madsen is one of many citizens who provide power to the digital world through spending each day on a stationery bike, which earns him “merits” to spend on both leisure activities and necessities. These laborers, along with all other classes, are constantly surrounded by screens in which their digital avatars can participate in virtual activities like biking on a road or being in a “live” studio audience. The reality competition show “Hot Shot” is one program streamed on these screens. In this narrative, Bing conspires to grab the attention of the world on stage, proclaiming that the whole digital world is fake and has brainwashed the laborers into providing power while upper classes get more leisure and enjoyment. This eventually lands him with his own talk show, where he recreates his suicide threats for sensational content in exchange for a more lucrative lifestyle.
How can technology be used/how is technology used to pacify the masses? What connection can you make to the society depicted here and the way that social media and other digital companies use data to make profits? How can digital technologies become a breeding ground for sensational content, and can this problem be fixed? Can anyone be “unplugged” and successful in our reality? How do internet communities commodify authenticity?