Technology Based Entertainment and Leisure (34)

Ways in which technologies may bring different type of leisure experiences to a larger audience

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Themes
  • Privacy
  • Accountability
  • Transparency and Explainability
  • Human Control of Technology
  • Professional Responsibility
  • Promotion of Human Values
  • Fairness and Non-discrimination
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Technologies
  • AI
  • Big Data
  • Bioinformatics
  • Blockchain
  • Immersive Technology
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  • Year
    • 1916 - 1966
    • 1968 - 2018
    • 2019 - 2069
  • Duration
  • 5 min
  • Kinolab
  • 2016
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Expendability vs. Emotional Connection in Humanoid Robots

Westworld, a western-themed amusement park, is populated by realistic robotic creatures known as “hosts” that are designed in a lab and constantly updated to seem as real and organic as possible. One of the robotic hosts, Dolores, recounts to the human guest William a memory of old times with her father and her attachment to lost cattle throughout the years. Directly afterward, she has a flashback to a former iteration of herself, which was killed in another narrative before being restored by the lab team. Later on in the narrative which William and his sadistic future brother-in-law Logan follow, Logan reveals his darker nature by shooting one of the robots and telling Dolores that she is a robot, a choice which disgusts William. Logan argues that his actions do not morally matter because this is a fake world full of fake people.

  • Kinolab
  • 2016
  • 12 min
  • Kinolab
  • 2016
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Personalized and Occupational Dangers of Digital Realities

Cooper, a world traveller whose father recently died of Alzheimer’s disease, is payed to play-test a virtual reality game in which a brain-computer interface will be inserted through his neck in order to place his consciousness into a horror scenario in which he is plagued by his deepest fears. After several terrifying vignettes, he begins to lose all of his memories, mirroring his ultimate concern of succumbing to Alzheimer’s like his father and continuing to ignore or forget his mother. After this, he appears to be rescued by the game’s managers, but the truth of his real-life situation is later revealed to be far more gruesome.

  • Kinolab
  • 2016
  • 4 min
  • Kinolab
  • 2019
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Digital Withdrawal

In an imagined future of London, citizens all across the globe are connected to the Feed, a device and network accessed constantly through a brain-computer interface. Danny is a teenager who has become so addicted to the cacophony of entertainment coming through the Feed that he is unable to interact with people in the real world once everything in his Feed is turned off.

  • Kinolab
  • 2019
  • 8 min
  • Kinolab
  • 2016
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Social Media Trends and Hive Mind Justice

In this extreme imagination of social media, detectives Karin Parke and Blue Coulson try to discover the correlation between two recent deaths. They first interrogate a teacher who posted “#DeathTo @JoPowersWriter” along with a photo of controversial journalist Jo Powers on the day before Jo was found dead. The teacher discusses the popularity of this message and the hashtag, sharing that an entire online community split the cost of sending Jo a hateful message on a cake. Later on, the detectives discover that these deaths were determined by bots and the trending of the #DeathTo, and that whichever name had the most hits under this hashtag were hunted down and killed by a mysterious force.

  • Kinolab
  • 2016
  • 6 min
  • Kinolab
  • 2017
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Virtual Vindictiveness and Simulated Clones Part I: Daly and Walton

Robert Daly is a programmer at the company Callister, which developed the immersive virtual reality game Infinity and its community for the entertainment of users. Daly is typically seen in the shadow of the co-founder of the company, the charismatic James Walton. Unbeknownst to anyone else, Daly possesses a personal modification of the Infinity game program, where he is able to upload sentient digital clones of his co-workers to take out his frustrations upon, as he does with Walton in this narrative.

  • Kinolab
  • 2017
  • 15 min
  • Kinolab
  • 2017
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Online Dating Algorithms

In a world in which the program Coach determines the pairing and duration of romantic matches, Frank and Amy managed to be matched more than once and eventually fall in love after failed matches with other people. After Frank breaks a promise to Amy by checking the expiry date that is automatically assigned to all relationships, they temporarily break up. After a reunion, they set out to discover the truth of their reality and the meaning of their match.

  • Kinolab
  • 2017
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